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Post 24: Houdini update

Post 24: Houdini update

Continuing to work with Houdini, I have begun to work with L systems in modeling plant structures. Below are simulations of different branching techniques I have explored. These simulations have helped me familiarize myself with the rules of L systems and how to...
Post 23: Chaos

Post 23: Chaos

An important aspect in modeling natural forms is an element of chaos. This is relatively hard to achieve when working with computers. This problem is remedied by the concept of gradient noise, or specifically Perlin noise. Perlin noise is a set of x, y, and z values...
Post 22: Fractals and Mandelbrodt

Post 22: Fractals and Mandelbrodt

In my research, I have found that the fractals used most for plant growth are L systems. L systems use an alphabet and a set of rules to determine how the tree should grow. For example, a simple L system could be constructed by using an alphabet of A and B. The...